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Younger Gemini General
| Never look down on the baby of the family. Despite looking much like his brother, the Younger Gemini General doesn't draw his strength from a huge army. Instead, he relies mostly on himself, and only takes a handful of units with him to guard his back. One can only speculate as to where his strength comes from, but his reddish skin suggests something supernatural. | |
| "Bow to me!" | |
| • Travels twice as quickly to adventures • Increased health, accuracy and hugely increased damage! • Amount of units: 140 • Splash Damage • Flanking • Rogue Wardens: Defensive units gain flanking and 10% increased accuracy. | |
| Travel Time: | x2 |
| Unit Capacity: | 140 |
| Damage: | 4500 — 5000 |
| Hitpoints: | 2000 |
| Accuracy: | 90% |
| Recovering: | x3 |
| Initiative: | 2 (Normal) |
| Splash damage: | ✓ |
| Flanking: | ✓ |
| Younger Gemini General: | ![]() |
Special Trait
Rogue Wardens
Rogue Wardens: Defensive units gain flanking, and 10% increased accuracy.
