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Favour of Water

Your horses are invigorated after drinking magical water. Your knights and other mounted units will now always deal maximum damage.

Category
Military
Type
Zone, timed
Applies in
Adventure
Duration (own island)
12 d
Duration (friend)
12 d
Produceable
No
Tradable
No

Targets 4

Cavalry, Knight, Mounted Swordsman…

Combat effect

Scope
Adventure
Duration
12 d

Modifiers

  • Player Accuracy[Cavalry] =100
  • Player Accuracy[Knight] =100
  • Player Accuracy[MountedSwordsman] =100
  • Player Accuracy[MountedMarksman] =100