Icon |
Name |
Amount |
Cost |
Description |
|
Christmas Surprise Package |
|
350 |
Get a random building, like decorations or an improved silo. |
|
Small Present package |
|
90 |
30 Presents |
|
Large Present package |
|
300 |
100 Presents |
|
Improved Christmas Surprise |
|
1399 |
Get 1-2 Improved buildings, like an Imprved Deerstalker Hut or Improved Farm |
|
Versed Geologist |
|
795 |
Finds 50% bigger deposits, 50% faster and has a 50% chance of finding an additional deposit. Works on all types of deposits. |
|
Candid Explorer |
|
895 |
An explorer that brings fourfold as many rewards when sent on a treasure search. |
|
Save the Christmas Feast |
|
95 |
Adventure |
|
The Stolen Sleigh |
|
95 |
Adventure |
|
General Mary Christmas |
|
995 |
Travels twice as quickly to adventures. Recover twice as quickly from defeat. Commands up to 200 units. Increases XP gained from enemy units defeated by this army by 100%. |
|
Christmas Market |
|
1995 |
Buff buildings in an area around the Market. |
|
Improved Floating Residence |
|
995 |
Floating Residence with room for 140 population. |
|
Quartermaster Claus |
|
695 |
Travels to adventures in two minutes. Return from adventures in 1.5 hours. Amount of units increased to 1.000. Can’t fight. |
|
Arctic Iron Mine |
|
295 |
Places on an iron Mine deposit. Produces iron ore as a regular level 5 iron mine. Depletes when the deposit is empty. Gets not refunded when teared down. |
|
Improved Watermill |
|
595 |
Produce Water 3x as fast as the regular watermill |
|
Deerstalker Hut |
|
495 |
Produce Meat in 8 minutes 1 – 5 stuck (depends on the level of the building) does not benefit from the deposit. |
|
Recycling Manufactory |
|
295 |
Places a Recycling Manufactory. |
|
Rarity Provision House |
|
995 |
Places a Rarity Provision House which produces powerful buffs |
|
Recipe: Grille Steak |
|
300 |
A recipe to unlocks Freddy’s famous grilled steak. Can only be used on a rarity provision house. |
|
Recipe: A Trader’s Gift |
|
120 |
Converts 5 barrels into a 100 stone refill. Unlock does not work on the regular Provision House |
|
Recipe: Marble Mailman |
|
180 |
Converts 20 herbs and scarecrows into a 50 marble refill. Unlock does not work on the regular Provision House. |
|
Recipe: Small Glue |
|
90 |
Reduce the production time of the bookbinder by 20% for 12 hours. Unlock does not work on the regular Provision House |
|
Recipe: Paper Recycling |
|
180 |
Convert 250 intermediate paper into 50 advanced paper. Unlock does not work on the regular Provision House |
|
Recipe: Paper Mill |
|
180 |
Convert 250 simple paper into 50 intermediate paper. Unlock does not work on the regular Provision House |
|
Recipe: Double Time |
|
300 |
Reduces the production time of the Combat Armory by 20% for 6 hours. Unlock does not work on the regular Provision House |
|
Recipe: Enrolment Campaign |
|
300 |
Halves production time of the Combat Academy for 6 hours. Unlock does not work on the regular Provision House |
|
Recipe: Aunt Irma’s Feast |
|
60 |
Increase the production output of a workyard x2 for 24 hours. Unlock does not work on the regular Provision House |
|
Recipe: Stop Buff |
|
120 |
Remove all active buffs from a building. Unlock does not work on the regular Provision House. |
|
Recipe: Kitty Lure |
|
180 |
Doubles the production output of up to four farms, improved farms, silos, improved silos and mills in a small area for 24 hours. Unlock does not work on the regular Provision House. |
|
Recipe: Forest Offerings |
|
120 |
Doubles the production output of up to four woodcutters, foresters, sawmills and tree nurseries in a small area for 12 hours. Unlock does not work on the regular Provision House. |
|
Recipe: Efficient Traps |
|
225 |
Increases the production of building hunter and deerstalker hut about 2x in 12 hours a radius of 2 squares. |
|
Recipe: Platinum Horseshoes |
|
325 |
Adds 20% movement speed to all generals on an adventure for 4 hours. |
|
Change Skin: Small Christmas Residence |
|
50 |
Set skin to “Christmas” on Residence or Noble Residence for 14 days. |
|
Change Skin: Medium Christmas Residence |
|
55 |
Set skin to “Christmas” on Residence or Noble Residence for 14 days. |
|
Change Skin: Big Christmas Residence |
|
60 |
Set skin to “Christmas” on Residence or Noble Residence for 14 days. |
|
Change Skin: Frozen Over Improved Floating Residence |
|
50 |
Set skin to “Frozen Over” on Improved Floating Residence for 14 days. |
|
Snowman |
|
40 |
Places a Snowman |
|
Permanent Change Skin: Small Christmas Residence |
|
295 |
Set permanent skin to “Christmas” on Residence or Noble Residence. |
|
Permanent Change Skin: Medium Christmas Residence |
|
325 |
Set permanent skin to “Christmas” on Residence or Noble Residence. |
|
Permanent Change Skin: Big Christmas Residence |
|
345 |
Set permanent skin to “Christmas” on Residence or Noble Residence. |
|
Permanent Change Skin: Frozen Over Improved Floating Residence |
|
295 |
Set permanent skin to “Frozen Over” on Improved Floating Residence |
|
Solar Flare |
|
1 |
Removes the snow from your island. |
|
Christmas Tree (small) |
|
40 |
Places a Christmas Tree (small) |
|
Christmas Tree |
|
60 |
Places a Christmas Tree |
|
Krampus |
|
40 |
Use on coal mine, coking plant or recycling manufactory and increase output fourfold for 12 hours |
|
The Fermentation Accelerator |
|
60 |
Use on Brewery or Friary to quadruple output for 24 hours |
|
Cookies |
|
80 |
Use on workyard and triple output for 32 hours |
|
Christmas Feast |
|
50 |
Will cover your island with snow. |
|
Hot Lemon Tea |
|
60 |
Use on village school to increase output threefold for 24 hours |
|
A Thousand Snowflakes |
|
50 |
Will cover your island with snow. |
|
Winter Paint |
|
25 |
Covers your island in a light coat of frost for 7 days. |
|
Reindeer Bait |
|
40 |
Use to replace the wild animals ona a players island with reindeers for 7 days. |
|
Grout |
|
200 |
Get 200 grout |