Training Island
A small island where you can learn the basics of how to fight for and gain a colony!
- $ExpeditionAdventure_01_01_01
A small island where you can learn the basics of how to fight for and gain a colony!
The expedition supplier can transport a large number of troops to a colony island. As he is a specialist in these kinds of risky trips to unknown islands, he cannot be used on normal adventures.
Another marshal you can recruit, in addition to those in your tavern. You might be able to make use of the help.
The expedition quartermaster can transport a lot of troops to an expedition island. As he's a specialist in these kinds of risky trips to unknown islands, he cannot be used on normal adventures.
A gutsy young man with high hopes. Travels faster than a regular marshal.
Do you have too many settlers signing up to join your army? Using these new training techniques in the combat academy will make them get through training faster. Boot camp
Contains a minimum of 2 random strongholds. Has an additional chance of getting a random third fortified camp (lvl 2).
Contains a minimum of 3 random strongholds, with a chance of getting a mixed camp. Has an additional chance of getting a random fourth fortified camp (lvl 2).
Are your settlers tired of producing everything by hand? Give them some mechanical help by boosting the assembly lines of the armoury, and you'll increase production a lot.
A large Ranged camp meant to boost the defences of your claimed colonies. Can be placed when building up a colony's defences. Troops not included.
A large Melee camp meant to boost the defences of your claimed colonies. Can be placed when building up a colony's defences. Troops not included.
A large Cavalry camp to boost the defences of your claimed colonies. Can be placed when building up a colony's defences. Troops not included.