
Venture Bundle II
This is the package for experienced adventurers that want to mentor others about to embark upon a great journey. After all this time, it might be nice just to listen to others who've explored unknown lands.
From level 131 per player

Witch Bundle 3
With these mighty powerful generals, you won't have to fear even the strongest of cultists.
2 per player

Joyous Bundle
A must-have for every settler. Worth 3 times its gem value!
Check out the glorious content!
1 per player

POWER PACK
A supernatural general accompanied by two cunning explorers? What more could you want! And don't forget the 30 days premium time.
From level 132 per player

Sector Deed
A Sector Deed. Legitimate and signed by a renowned notary. It allows you to claim a far away sector for your settlement.
From level 506 per player

Island Deed
An island ownership deed. The king himself signed it for you, and wrote on the letter's foot: "I hope this deed provides you with the building space and deposits you need". Use it on an independent island to claim it for yourself.
From level 507 per player

Red Nose for Avatar
With this Red Nose for your Avatar you can show your support for the good cause.
Additionally we'll donate all the money we make from selling Red Noses to the Red Nose Campaign.
From level 1

Small Red Nose Basket
Want to contribute more to the donation campaign? This basket full of red noses should do the trick.
From level 16

The Settlers: New Allies Main Theme (Sheet Music)
Add great music from The Settlers: New Allies to the Concert Hall
From level 11 per player

Older Gemini General
Need help during ventures, or just need a general capable of leading a huge army? Don't get fooled by this one's friendly appearance - recruit him while you can!
From level 132 per player

Gold-hearted Geologist
A geologist with a heart of gold. It seems as if the gods want to reward her kindness and hard-working nature.
From level 132 per player

Gift Christmas Tree
The most beautiful, and also the most useful Christmas Tree you'll ever have. Soak up the Christmas spirit, and receive a random gift every 7 days.
From level 132 per player

Champion Vargus
A fierce champion from the Lands of Anteria. Former Sergeant-at-Arms of the Crown Legion.
From level 132 per player

Champion Anslem
An auspicious champion from the Lands of Anteria. Former member of the Frostbeard Tribes.
From level 132 per player

Champion Nusala
An astute champion from the Lands of Anteria. Former member of the Dune Tribe.
From level 132 per player

Master of Martial Arts
Are you sick of the general stereotype? Do you prefer generals who own a certain energy? The Master of Martial Arts is not only a master in fighting, he also has his own visual style.
From level 13

Major General
The Major General has seen many battles and is able to command armies of overwhelming size without sacrificing travel speed.
From level 47

Mad Scientist
I don't know what to make of this man! It's obvious that he's some sort of genius, but he seems to have trouble making anything useful. That may be because most of his ideas revolve around explosions...
Still, he's looking for work, and you look like you could use more explosions in your army. What do you say?
From level 13

Younger Gemini General
Never look down on the baby of the family. Despite looking much like his brother, the Younger Gemini General doesn't draw his strength from a huge army. Instead, he relies mostly on himself, and only takes a handful of units with him to guard his back. One can only speculate as to where his strength comes from, but his reddish skin suggests something supernatural.
From level 139 per player

Field Medic General
A medic who was promoted to the rank of general. He cares deeply about his troops, and uses his medical skills to patch them up after battle.
From level 132 per player

Veteran
This general was in many battles and earned honour and fame. Due to his great experience, he is able to command bigger armies than all of his colleagues.
From level 13

Battle Hardened General
A Battle Hardened General has led armies to many victories. He can recover twice as quickly from defeat than a normal general.
From level 13

General Bighelmet
Basically a battle hardened general, but with a veeeery big... helmet!
From level 131 per player

General Log
A very nice general, who almost cares as much for the 220 units he can carry as he does for his looks.
From level 131 per player

Lord Dracul
The sinister nobleman introduces himself as Lord Dracul. Thirsty for... battle, he is willing to lead your troops. It seems he does not care for which side he fights; some pumpkins will be all it takes to bring him to you.
From level 13

Master of Defence
An experienced general, whose body is well and truly ready, after his experience in numerous battles.
From level 13

Grim Reaper General
It is Halloween and the Grim Reaper is visiting you. He wants to make an offer: he will lead your army, and in turn only wants a few pumpkins... and your soul.
From level 13

Lucky Explorer
Not only is this Explorer even faster than the Savage Scout - he's very lucky too. Choose him, and you'll find some extra buffs from time to time.
From level 7

Candid Explorer
When looking into his eyes, you can clearly see his candor.
From level 131 per player

Humble Explorer
"You don't have to go far to find happiness" could be the motto of this explorer. For him, there's no need to travel to distant shores, or with extraordinary speed. Appreciating the small things, he excels at short and medium treasure searches.
From level 134 per player

Jolly Geologist
Ah... those were the good old days. When finding new resources was an adventure. Travelling into the mountains, tapping the stone and placing wooden signposts.

Princess Zoe
Growing up as a princess taught her diplomatic skills, and gave her the charisma to always get that little extra.
From level 13

Courageous Explorer
A very thorough explorer, devoted to searching every corner of the world for treasure. She is faster than regular explorers, and will bring twice as many rewards when sent on any kind of treasure search.
From level 131 per player

Adventurous Explorer
Eager to go on her next adventure, her pace is unrivaled.
From level 138 per player

Emphatic Explorer
Friendly, brave and very decisive, she doesn't waste time, and is eager to make every treasure search worth every second.
From level 135 per player

Bewitching Explorer
Once so lovely, something strange happened to this explorer. After an adventure to a certain island, the lady returned feeling a bit unusual, and without any memory of what exactly it was that she'd been doing. Now, she feels stronger than ever, with a distinct power of persuasion.
From level 136 per player

Savage Scout
A native inhabitant of these parts. He knows the area like no other and can help you map these parts in no time. You just need someone to translate his strange tongue.
From level 7

Shotfirer
His ancestors - although short-lived - have passed him down a great deal of knowledge about the art of wrecking stuff.
As a professional he is able to blow up bigger mountains than his amateur competitors.
From level 140 per player

Demolition Crew
A crew of serious-looking gentlemen with an unsettling appetite for fire and destruction.
These guys have the logistics and mental disorder in place to blow up even the largest mountain and create some much-needed building space on your island.
From level 110 per player

Love Potion
Prepared by the local witch, this potion will increase population growth significantly. It is nothing but coloured water, but the placebo effect actually works.
From level 1

Exotic Fruit Basket
This basket is filled with the most exotic fruit from all over the world. You can marvel at the numerous different tastes, and forget all your stress. With this fruit your workers just can't stop working.
From level 1

Red Flying Settler
Rumours talk of a new kind of drink that has made its way into the kingdom. It is said that anyone who drinks it can work non-stop for 24 hours. You might want to consider this...
From level 1

Sunflower Fertilizer
One of your settlers has developed a special fertilizer for raising sunflowers, which increases the production yield of sunflower farms enormously.
From level 1

Sunflower Fertilizer
One of your settlers has developed a special fertilizer for raising sunflowers, which increases the production yield of sunflower farms enormously.
From level 1

Hide Glue
Normally our settlers bind the books, but with this glue our settlers can create books twice as fast. However, keep in mind that your settlers only have a limited amount of time to use the glue after opening before it dries up!
From level 15

Iron Ore Extractor
With this extractor, it's easy as pie to extract iron ore from deposits.
From level 20

Inspirational Speech
A well voiced speech that can make even the laziest of workers put his back into it.
From level 1

Improved Drill Plan
This improved drill plan includes a new set of orders ("Faster!, Higher!, More!"), a mad drill sergeant and a highly motivating penalty system. Your recruits will be trained in a jiffy!
From level 16

Chocolate Rabbit
Since the settlers in the provision house cannot be sustained with fish platters or sandwiches, what is left? Correct! Chocolate! Give this chocolate rabbit to a settler in the provision house and you will increase motivation.
From level 1

Chocolate Pralines
These pralines are delicious, and filled with all different kinds of chocolate. Almost anyone would work faster with these.
From level 7

Chant of Focus
Studying the cultists' wicked rituals has yielded some unexpected benefits. This carefully studied chant has proven to increase your epic worker's focus threefold.
From level 48

Fairy Fire
If you have trouble finding that elusive rare collectible that keeps popping-up on your island, some magical creatures can help make things easier.
From level 16

Fairy Light
If you have trouble finding the elusive, rare collectibles that are hidden in far away lands, these magical creatures can offer their help.
From level 16

Recipe: Normal Star Chart
Information about how to add more detail to your star charts.
From level 26

Recipe: Detailed Star Chart
The best you can find, when it comes to creating star charts.
From level 26

Recipe: Grilled Steak
Give your settlers a nice steak. This will increase their working morale.
From level 7

Recipe: A Trader's Gift
There is a tradesman from a foreign kingdom that's rich in stone, but lacking in wood. He needs to build barrels for his trading house, and would like to exchange stone for some barrels.
From level 7

Recipe: Marble Mountain
One of your settlers has found out how to refill some of our marble deposits. He'd be willing to share this knowledge for some scarecrows and herbs...
From level 7

Recipe: Small Glue
A special glue which helps refine the production process of your book binder. With this glue, everything runs faster.
From level 7

Recipe: Paper Mill
Your settlers have acquired a special paper mill. With this, we can make higher quality paper by recycling ordinary ones.
From level 7

Recipe: Paper Recycling
Sometimes, plain white paper just isn't enough. To write beautiful greeting cards to your grandmother and all your settling friends, advanced paper is the best choice.
From level 13

Recipe: Smelter Calendar
Every now and then, a group of muscular Smelters decide to pose for a calendar for charity. To get into shape for the event, all the smelters in the area, and all the workers in the epic forge work extra hard.
From level 13

Recipe: Double Time
Give your weaponsmiths in the Combat Armoury a boost for their production by teaching them a special song from one of our colonies. They'll love it!
From level 7

Recipe: Enrolment Campaign
Need some more troops for your colony conquest? Start this enrolment campaign in the combat academy to increase motivation.
From level 7

Recipe: Aunt Irma's Feast
Aunt Irma has prepared her special feast, so all settlers in a workyard will have enough power for a 24 hour shift.
From level 7

Recipe: Stop Buff
Give special orders to all settlers in a building to ignore all buffs that have been applied to that building.
From level 7

Recipe: Kitty Lure
Our mice problem is getting worse every week... This leaves us with no choice but to engage in a bit of biological warfare! An expert has offered to share her knowledge on how we can attract enough cats to patrol at least a moderately-sized area.
From level 7

Recipe: Forest Offerings
In an attempt to keep ancient customs alive, the wrinkled wisewoman offers to teach a ritual to appease the local forest spirits. Even if there were no such things, it's sure to boost the woodworkers' morale.
From level 7

Recipe: Efficient Traps
A clever hunter came up with a new trap design. Not only is it stronger, but it selectively catches only full-grown game, which is less damaging to the island's ecosystem.
From level 7

Recipe: Platinum Horseshoes
A blacksmith has come up with a more durable design for horseshoes. While it will require valuable platinum, I'm sure your generals will appreciate the new, sturdier design on their more challenging adventures.
From level 26

Medipack
A buff which can help a defeated general to instantly recover. Guaranteed without side effects!
From level 13

Mystical Horseshoes
These horseshoes are forged out of star dust, and improve the walking speed of your generals.
From level 26

Rain of Arrows
Fire a volley of arrows at the enemy camp before attacking it. A number of random units in the camp will be defeated and removed.
From level 13

Rain of Flaming Arrows
Fire a volley of flaming arrows at the enemy camp before attacking it. A defined amount of random units in the camp will be defeated and removed.
From level 13

Assassin
Hire this assassin to remove a randomly chosen unit type from the camp completely.
From level 13

Ballista
How many of your troops will it take to deal with that monster? None! One shot from this oversized weapon is enough to take out even the biggest threat.
Better make the shot count!
From level 13

Small Catapult
You are close to the enemy boss but one camp is still standing in your way? Your units are defeated and your time is running out? Buy yourself a Small Catapult and simply destroy the camp holding you from winning the adventure.
From level 13

Big Catapult
You are close to the enemy boss but one camp is still standing in your way? Your units are defeated and your time is running out? The camp is too heavy for a Small Catapult? Try out the Big Catapult. With this improved version, even medium camps are no problem.
From level 13

Foreign Settler Family
A foreign settler family is looking for a new home. Maybe you can convince them to stay in your kingdom... for a price.
From level 1

Dirty Toolbox
A suspicious looking figure in a hooded cloak is offering a big crate of tools. Where do they come from, you ask? Well, sometimes it's better not to know...
From level 11

Hard Plank Hulk
This hulk has been damaged in the latest pirate encounter. Still, most of the planks it is made of can be disassembled. Just remove the blood stains and they are as good as new.
From level 14

Marble Menhir
A man with an extraordinarily big belly is offering marble in exchange for huge amounts of stones. When asked, he rants about his menhir production, his little dog and his lovesickness.
From level 14

Iron Monger
For the last few days, a strange foreigner with a huge covered wagon has been roaming through your lands, snapping up every bronze bar he can get. Curiously enough he pays the owners with precious iron. Sounds like a good deal for both parties.
From level 18

Counterfeit Membership
Certificate
A blank guild membership certificate. Only expert eyes would expose this perfectly counterfeit document as an imitation.
From level 17

Guild Member Certificates
Old, yellowed and tattered certificates for a guild membership. Fortunately, most of the letters have become illegible over all the years, so the high council will never notice if anyone inscribes another member or guild name.
From level 17