Quests

The mirror ponds

  • Have at least 100 of your guild members complete their own guild quests.
Story

Lady Amidale from the neighbouring Kingdom wishes to hire your guild in order to build her a replica of the world famous Mirror Ponds. This work definitely requires a lot of preparation, but your guild can be sure that she will be most grateful when admiring her face in the ponds.

On completion: Lady Amidale was so astonished that she decided to move her residence to among the ponds! Imagine that! She was most grateful, and her gifts are already here. Take a look!

Seeing the sea

  • Have at least 100 of your guild members complete their own guild quests.
Story

King Damien had just returned from a foreign country he was visiting, and was astonished by the hospitality he received there. He wants your guild to prepare resources for the new royal shipyard which will build new tourist ships.

On completion: King Damien believes his ships will amaze his visitors. The ships are a masterwork indeed! Look how amazingly they shine in the sunset! I would sure love a place on one of those ships!

How to build a mountain

  • Have at least 100 of your guild members complete their own guild quests.
Story

Our guild has received the strangest request. We are to build a mountain. Yes, you heard me correctly - Lord Edword, the king's nephew from the Sunset islands, is prepared to pay a fortune to have his own artificial mountain. I trust we can do it. I mean, nobody has tried such a thing yet. Who knows, it might even work.

On completion: Lord Edword was most impressed to see the amazing mountain now standing high in on his land. I'm not sure the farmers are that happy about it... but that's too bad. Anyway, here is the reward Lord Edword sent us.

Improved darkness

  • Have at least 100 of your guild members complete their own guild quests.
Story

The miner's union on your island has decided that in order for them to operate at full potential, they will need a system of tunnels connecting all the mines around the island. We don't want to upset them, so let's start working on it. He he, if we try hard enough we might even be able to build a city down there!... I'm sorry, that's nonsense.

On completion: The miner's union has promised they will take us on a tour when they're ready. I would skip that, if I were you. Ohh look, they've sent you a gift!

Sky residence

  • Have at least 100 of your guild members complete their own guild quests.
Story

Listen to this! King Damien has visited the western islands once again, where he encountered a nation that lives in the trees! Yes! They've actually built their homes at the top of the trees! The King is really exited to have his own little sky town, and we're going to help him get one!

On completion: The king promised that when we visited, we would have the best rooms! I do wonder who would simply climb up to the city of their own free will… The king has sent you your reward.

The dragon rose

  • Have at least 100 of your guild members complete their own guild quests.
Story

The ruler of a neighbouring island, Milady Verena, has heard about our guild and wants to hire us to organize transport of the famous Dragon Rose Seeds. What is a Dragon Rose? Well apparently, when the seed is ready, it blossoms, then burns. Don't ask me why, but I find this rather disturbing, although I suppose others might find it rather beautiful. In any case, we are going to help her and the escort!

On completion: These exotic plants are really dangerous if you don't know how to transport them. Thankfully, the lady has the best escort there is.

The feast of the century

  • Have at least 100 of your guild members complete their own guild quests.
Story

The year of the Fat Pork is upon us, and as you know, a huge feast is being held in his honour! We call it: The Feast of the Century! We have to do our part in preparing the feast, so let's get to work. We don’t want to disappoint King Damien!

On completion: I am sure they are going to be able to feed the whole eight island region. The feast will be amazing, I can feel it!

Welcome the travellers

  • Have at least 100 of your guild members complete their own guild quests.
Story

We've just received a letter from the King! He is worried! Somebody has told him that our kingdom is not being friendly enough with the travellers who cross our realms, and now he wants to make sure we are! So let's make sure we show those travellers how welcoming we are! Let's give them a taste of our hospitality, right?

On completion: The travellers will be most satisfied with our hospitality! I am sure they will spread our good reputation to the neighbouring islands!

Rain of gold

  • Have at least 100 of your guild members complete their own guild quests.
Story

This is an awfully awkward request, but the King's spoiled nephew will be having his birthday soon and as a gift he has requested... golden rain. We are to supply all the gold and resources to make it happen. I can't find the words to describe this nonsense. What... they will shoot the gold into the air?

On completion: I can already hear the cannons and imagine the gold shining in the sunlight. It must be an amazing experience to see something like that. It would have been so nice to be there. Maybe next year we can attend?

A wild bet

  • Have at least 100 of your guild members complete their own guild quests.
Story

The leaders of the guild of hunters have made a bet about whose island will be the most populated with animals! We mustn't lose this bet - make sure we have the most animals in our forests!

On completion: Well, regardless of who won the bet, we did our best! We've even received some crates filled with rewards! Good job!

The eternal repository

  • Have at least 100 of your guild members complete their own guild quests.
Story

The King has a new friend, a man from Tagalia, a mysterious island to the south. Apparently, the man, who also walks around with a cat on his shoulder, will be moving to Capital Island to build a genuine Tagalian repository. The building will be able to hold a lot of goods. They will call it The Eternal Repository. We are to help them with our share of supplies.

On completion: Not only will this repository be the biggest, but apparently the architectural style is kind of unique. I hope we will have the opportunity to visit it once it's completed. The Tagalian has sent you a thank you package. How nice of him.

Personal army

  • Have at least 100 of your guild members complete their own guild quests.
Story

I'm sorry to bother you but it seems there is a matter to which we must attend quickly. Lord Sardin has somehow managed to persuade the King to sign a law that requires every guild to have its own army. So now we must make sure we have the required forces. Better inform the barracks!

On completion: We now have an army. I hope that Lord Sardin will be late with his inspection route. The King sent us a reward for being so cooperative.

A wall of swords

  • Have at least 100 of your guild members complete their own guild quests.
Story

The king wants to honour those who have fallen in the kingdom's battles over the ages by building a wall of swords, to be called (hold your breath)... The Wall of Swords. So now we must deliver a huge number of swords to the royal repository, and to top it all we haven't been given much time to do it.

On completion: I've heard about a lot of weird things in my life, but this wall of swords…? Well it seems possible to build one. At least we can say that we played a large part in its creation.

The world's biggest pretzel

  • Have at least 100 of your guild members complete their own guild quests.
Story

A very rich and famous cook wants to surprise the King for his birthday by baking the world's biggest pretzel. We all know that King Damien loves pretzels, don't we? The cook has asked our guild to help him, and we're most eager to do so.

On completion: We are done! I still can't figure out how the cook will bake this pretzel but I'm sure he knows. I hope. Anyway, the cook has sent us a reward!

All the shiny roads

  • Have at least 100 of your guild members complete their own guild quests.
Story

The nobles of Capital Island have managed to convince King Damien that they need better and cleaner roads for their travels. Logically, the King has assigned us the great task of supplying the construction materials for the new road.

On completion: The noble road will be a long and shiny one. We did a great job providing everything we could! The King is most satisfied with us, and he's sent us a present!

The lost queen

  • Have at least 100 of your guild members complete their own guild quests.
Story

One of my scouts has brought me a strange report. Apparently, an abandoned ship has been found, and some of the farmers have reported a group of people passing through the land. Finally, it was discovered that the queen of the Summer Island has come to visit us. Why we were not aware of this visit, I do not know. We should find her at once!

On completion: Well, we did our best but we couldn't find the queen. Even her ship has disappeared, can you believe that? A mysterious event, if ever there was one. I'm not even sure she was here…

The chicken parade

  • Have at least 100 of your guild members complete their own guild quests.
Story

I swear this world is going crazy! We have just received a letter from the King! A famous musician is about to visit Capital Island and hold a special event in the royal gardens! Apparently, he has one hundred singing chickens! Yes, you heard me correctly. Chickens. That sing. The musician requires an oversized chicken coop to be built for his precious singers... and guess who has been given the honour of providing the resources. Yes... we have.

On completion: Well we did our best! I hope the chicken parade will be a huge success! Me? No, I wouldn't attend an event with singing chickens. The musician has thanked us by sending these packs of goods!

Dagger island

  • Have at least 100 of your guild members complete their own guild quests.
Story

Our seafarers returned last night! And with good news! They have found the island that the bandits are coming from! It's called Dagger Island and is not far from here! I say we ready our men and storm the island! Let's teach them a lesson!

On completion: We have just received the reports! We've wiped out all the bandits, but sadly, it seems that Dagger Island was not their main base! We need to keep looking! The King has sent us something though!

The ore collectors

  • Have at least 100 of your guild members complete their own guild quests.
Story

A group of people arrived on a magnificent ship today. They claim to be ore collectors from a land far away. They are fascinated with the ore we have here and would love to buy some. What a good opportunity to make a little profit! Let's get to work, shall we?

On completion: Yes, the ore collectors left this morning! They seemed to be completely satisfied, though I'm not sure we talked them into taking the titanium. It's as if they were afraid of it… anyway, we got our share of payment!

Geology day

  • Have at least 100 of your guild members complete their own guild quests.
Story

Every now and then our geologists organize this race where they compete with each other. Now the time has come for another race! Each guild must send out their geologists to find certain deposits! In the time it takes them to get back, we must prepare a feast! Get to it! We must duly honour our geologists for their hard work!

On completion: We got the winner! Let's celebrate the work of these brave men! Hurray! The King was very happy to hear of our actions and has sent us a token of his appreciation!

A temporary treasure

  • Have at least 100 of your guild members complete their own guild quests.
Story

A legend exists telling of an old pirate who lost his ship and crew. He used to be spotted regularly, dragging his treasure with him, and was known for being extremely rude. However, no-one has seen him lately, and it is thought that he has passed away. Nevertheless, his treasure is out there somewhere… waiting for somebody to claim it! Let's have our guild work together to find it!

On completion: Using all the map pieces we finally found the treasure, but when we… err… opened it… all we found was some pink underwear. Yes, well, at least the old pirate had a sense of humor. He must be laughing in his grave right now.

The marble bridge

  • Have at least 100 of your guild members complete their own guild quests.
Story

Yet again our most beloved King Damien has requested our aid! Queen Anita believes that Capital Island should have all its bridges made of pure marble, so the King wants to surprise her when she get back from visiting another Kingdom. Let's prepare our best settlers for this task!

On completion: From now on, most of the bridges of Capital Island will be built from marble! Pure marble! The King is most grateful!

The stormy shores

  • Have at least 100 of your guild members complete their own guild quests.
Story

The Merchants' Guild needs our urgent help. Their island is filled with repositories, but there was a huge hurricane some weeks ago and it destroyed most of the buildings. They want to rebuild them using a special blueprint obtained through a merchant from a far away land. Let us help them as much as we can. They are usually really grateful!

On completion: Come cyclone, tornado or hurricane, those buildings are sure to hold strong! The Merchant's Guild is most grateful!

A noble argument

  • Have at least 100 of your guild members complete their own guild quests.
Story

Our lords and ladies have yet again had a stupid argument and yes, we're going to have to clean up the mess. The latest issue is about the land they own, and the problem is that many of our buildings might be on their lands. Unfortunately, nobody knows for sure. I guess the deeds were burned in that nasty fire some years ago. Let's try to calm the lords down... nobody likes an angry lord.

On completion: We did our very best, and it seems that we managed to calm spirits down. I think we did a pretty good job - perhaps we should consider starting an anger management group?

The landlords

  • Have at least 100 of your guild members complete their own guild quests.
Story

We have received news that the King is to be visited by one of his friends, some prince. The prince wants to know which of the King's followers has the safest island. Sound like a challenge! Let us prove that we have the safest island in the Kingdom!

On completion: Our island is the safest! And you know what? We are going to keep it that way! We won the challenge! The King has sent us a nice reward!

Lost on the endless sea

  • Have at least 100 of your guild members complete their own guild quests.
Story

Captain Ironplank, the marshal of the King's navy has arrived this morning at our island. He wants our guild to help him with an important matter. Some months ago he sent out some of his men to scout the border islands, and all his ships returned except one. We are to prepare a search expedition with Captain Ironplank and find his crew! What a honourable task!

On completion: The ship is loaded with all the resources the Captain asked for! He was very generous in showing his appreciation for our help! I hope they do find that lost ship… I even heard the captain was Ironplanks' own son…

The mapmaker

  • Have at least 100 of your guild members complete their own guild quests.
Story

Good news! The famous mapmaker, Coron Franz is visiting us in order to map our island and the surroundings! Great! Let's do all we can to help him, shall we?

On completion: Coron Franz is done mapping, and is very grateful we helped him!

The good generals

  • Have at least 100 of your guild members complete their own guild quests.
Story

King Damien wants to hold a ceremony in honour of the generals of his armies. As you might imagine, this means our generals must be present too! Let us prepare the generals and their troops for the ceremony!

On completion: The ceremony went well and all our generals were rewarded! I really think that this was a very noble gesture from our King!

The war above the river

  • Have at least 100 of your guild members complete their own guild quests.
Story

One of the neighbouring islands has a serious problem with a group of bandits who are hiding in their forest. These bandits have even gone so far as to burn down all bridges that could provide safe passage over the large river dividing the island, and are thus occupying one half of the island. The lord of the island wants to get rid of the bandits, and is ready to use his most talented archers to counter them with a rain of arrows! Let us be sure we provide the necessary resources.

On completion: The ship has sailed and the battle of the river will commence as soon as they get the weapons we sent them! I really hope they're going to be victorious! They've already sent us the payment!

The adventure seekers

  • Have at least 100 of your guild members complete their own guild quests.
Story

The King has a special group of young apprentices who would one day like to become part of the royal army. The higher section, that is. Each year the King sends these young apprentices out to live real adventures. This year our guild has been given the honour of taking take care of them, so it would be best if we brought them along to observe how we complete our adventures!

On completion: The kids are back on the ship to Capital Island! They learned a lot, I'm sure! The king seems to be grateful - just look at the reward he's sent us!

Winter might come

  • Have at least 100 of your guild members complete their own guild quests.
Story

Bad news, I'm afraid! Our very own weather prophet woke up this morning with a pain in his stomach. He believes that winter is upon us. He keeps talking of snow and all that! I don't believe him, but we need to be prepared, just in case!

On completion: I should've known it! The cold weather isn't about to hit our island at all! Our weather prophet was completely wrong… Well, at least now we have a lot of resources. There's no blaming him - everyone makes mistakes from time to time, right? In any case, the King did send us a reward to thank us for the hard work!

Big city life

  • Have at least 100 of your guild members complete their own guild quests.
Story

Capital Island is indeed a wonderful place to live. All the youngsters want to move there one day. The king has a dream that one day all the islands in the kingdom will be as big and flourishing as Capital Island. It's up to us to make the first step, so we need to build a lot of residences and have a lot of moms and dads. In order to expand, we need a lot of people!

On completion: Our island has more homes now, and the King believes we're going to grow bigger in the next few years! Great work!

The painter

  • Have at least 100 of your guild members complete their own guild quests.
Story

A painter has arrived from a far away island. He claims to be the best wall painter in the kingdom, but I've never heard of him. However, we might be able to use him to our advantage. He can paint walls, you see? We could have him decorate some of the interiors of our residences. Imagine how grateful our settlers will be! Make sure you provide the painter with everything he needs!

On completion: The painter did an amazing work on those walls! We should send him to Capital Island and have him decorate the King's palace too! And look, the nobles want to thank us with these rewards! How nice!

Desert riders

  • Have at least 100 of your guild members complete their own guild quests.
Story

Sir! We've found a storm-damaged ship near the coast! Apparently it belongs to a merchant who was supposed to bring a group of men to Capital Island. These men were born on an island covered by sand far to the south! Imagine, all that heat... The men call themselves the "Desert Riders" and seem to have a lot to trade! So, let's get to work!

On completion: The Desert Riders look grumpy, but there's a feeling of overall satisfaction in the air. Actually, I'm not even sure they actually know how to smile. They got want they came for, so well done!

Shooting down the moon

  • Have at least 100 of your guild members complete their own guild quests.
Story

You remember that old inventor who lives alone on that abandoned island? Gully Island? Well, somehow he's managed to amass a lot of coins. I guess he invented something really useful and sold it. However... he has come to us with the most disturbing request. He wants to build a cannon, a BIG cannon, big enough to shoot down the moon! Yep, you heard me. He must've gone mad form loneliness. Well, as long as he pays us, we'll help him build his cannon, right?

On completion: The old inventor has all he needs to build his cannon. I don't see how he'll do it all alone on that island of his. Maybe he will hire some people? Nevertheless, we should keep an eye out for him... we don't want that cannonball to land on our island!

Unique Prison

  • Have at least 100 of your guild members complete their own guild quests.
Story

Count Hackett from Capital island wants to build a prison on a small, star-shaped tropical island. It's not a bad idea, but to use a whole island for that… I don't think it's efficient. Anyway, we need to help them because we're going to encounter more bad guys, and it's better for the Count to take care of them!

On completion: The Count has decided to utilize all the various areas of the island. This will give prisoners their own little territories so they won't jump at each other's necks. He has named the place Bastille Island. Maybe one day we might visit, who knows? Good work!

Retirement Plan

  • Have at least 100 of your guild members complete their own guild quests.
Story

Sir Rogen, one of our oldest generals, is due for retirement. Given that he won so many battles for us, I think we should set up a retirement plan for him.

On completion: Sir Rogen is very happy with the package! I saw him trying to hold back a tear before he left. He was indeed a very good general.

Buried Volcano

  • Have at least 100 of your guild members complete their own guild quests.
Story

Up on Flintrock island, the villagers told one of our merchants that the whole island sits on top of a sleeping volcano - and they want to keep it that way. But last week there was a small eruption, and a hole appeared. A smoking one. They need our help to bury and seal that hole as soon as possible.

On completion: The hole seems to be sealed off for good. Or until somebody comes and tries to open it, but who would do that, ha ha?!

The Royal Ship

  • Have at least 100 of your guild members complete their own guild quests.
Story

Great news! King Damien is ordering a new royal ship and has invited us to participate in the project! I can't imagine a greater honour right now! We need to do our best!

On completion: Our part is done! The royal ship will be finished in no time, and we should be proud to have contributed to its construction!

The Veiled Wilds

  • Have at least 100 of your guild members complete their own guild quests.
Story

One of our explorers has found a yet unexplored valley! He claims to have seen lions there, and some ancient looking ruins too! This all sounds too exciting! The King wants us to find some time and prepare an expedition!

On completion: Well, the expedition has returned with some interesting… erm… vases and broken lances, but they didn't see the lions. They did however find a cave that had a lion carving above the entrance, but it was empty. Good work!

The Honey Issue

  • Have at least 100 of your guild members complete their own guild quests.
Story

There's nothing better than waking up in the morning and having a good old piece of honey bread! Sadly, our supplier from Pollon has stopped his shipments because he has a problem with his bees! We should try and help!

On completion: The bee problem was solved! We can expect new shipments of honey to come in by the end of the week!

The Hammer Brothers

  • Have at least 100 of your guild members complete their own guild quests.
Story

Today we've received two guests from an island called Booth, sent by King Damien himself. They seem to be brothers, and are trying out a new way of building a sort of underground tunnel system called 'sewers'. I've no idea why is that a good thing. Help them with their first experiment.

On completion: The brothers have appeared from a hole in the ground to tell us our soil isn't the best type for their tests, but they were very thankful nonetheless!

Fancy Furniture

  • Have at least 100 of your guild members complete their own guild quests.
Story

There is a report here. A ship that was bound for Capital Island is going to stop for a quick break, and we need to welcome them. They're transporting some special kind of furniture for one of the lords. We should help them. For a price, of course.

On completion: The ship sailed off. It was a nice experience, but to be honest I didn't like the furniture. It looked really weird. What sort of person would buy weird furniture like that, really?

Airmail

  • Have at least 100 of your guild members complete their own guild quests.
Story

Listen to this! They want to use birds to send letters! There's a bird-master who arrived just this morning to set up a pigeon post on the island! Sounds interesting... I mean, imagine how fast the mail could be sent and received!

On completion: The pigeon coop seems to be finished! Who should I write to first? My mother?

Songs of Seasons

  • Have at least 100 of your guild members complete their own guild quests.
Story

There is a young man here called Mike, and he's a very talented composer. He has a wooden guitar, and many folks have heard him playing it, back in the day when he lived in the mountains. Some old women say this young man's music is so enchanting, it can change seasons. Imagine getting rid of this cold winter and having spring arrive the next minute? Let's build the man a new home and make him feel welcome. Maybe he'll sing for us!

On completion: Even if the season didn't change, his music touched my heart. I think that one day he will be a great musician. Oh look, he's found a bell and is using it to practice!

The Way Home

  • Have at least 100 of your guild members complete their own guild quests.
Story

Fantastic news! Do you remember Sir Arminus, the long lost general? Apparently he has been found on a small island and would like to come home! We need to prepare a proper welcome!

On completion: Sir Arminus was honoured to see how happy we are that he managed to find his way home, and that he was so missed! Great work!

Eagle Nest

  • Have at least 100 of your guild members complete their own guild quests.
Story

What do you know about Eagle Nest? Nothing? Let me enlighten you! Eagle Nest is a small fortress on top of that mountain there. Yes, the tallest one. The fortress has been raided by some bandits! We need to find a way to clear them out!

On completion: Eagle Nest was completely abandoned by the time we arrived. There was no way the bandits could have left via the mountain trail - we would have intercepted them. Weird…

Fallen Army

  • Have at least 100 of your guild members complete their own guild quests.
Story

There has been a terrible war in the land to the west, and the King's Elite Army was involved. Sadly, they were heavily wounded and must return to Capital Island to recover. Together with the other guilds, we need to lend a helping hand.

On completion: We've received a report confirming the Elite Army has arrived safely at Capital Island. The King has sent us a gift! Good work!

Road to Nowhere

  • Have at least 100 of your guild members complete their own guild quests.
Story

We've received a letter from some settlers that used to have a colony on this island: they want to come back. Apparently they left the island in hope of a better life, but the road they’ve chosen has lead nowhere. I guess we can lend them a small part of the island. Prepare for their arrival.

On completion: The settler colony arrived this morning. They're not yet ready to join our community, but I'm sure they will… some day.

Under the Sun

  • Have at least 100 of your guild members complete their own guild quests.
Story

We've just heard from your cousin, Theodor. He's moved to a desert island and formed a community. I've no idea how he managed it. He has written to say he's in trouble though - surprise surprise - and needs your help. Again. His little settlement is in the middle of the desert and the sun is their biggest enemy. He needs help to save his community.

On completion: Theodor was really grateful and promised he will one day pay us back the favor. Just like he said for the last million favors we did for him…

Rainy Year

  • Have at least 100 of your guild members complete their own guild quests.
Story

The weather report we received today was not a promising one. It seems we're going to experience a lot of rain, and there's even a chance of huge storms. Just to be sure, let's prepare for a rainy year.

On completion: We're done here! Let the rain come - we're prepared, except if that legendary four winds storm hits. I hope that will never happen - it would provoke a real crisis, let me tell you.

The Abandoned Mines

  • Have at least 100 of your guild members complete their own guild quests.
Story

The Miner's Union has found an abandoned chamber with a huge gate blocking the way deeper into the cave system. They somehow managed to open it and found another, bigger chamber. It seems like an underground jungle of sorts. We need to explore it!

On completion: The exploration of the underground jungle was a success! We've found some nice relics that will surely tell us a lot about our ancestors that lived on this island, a long long time ago.

Happy Sailors

  • Have at least 100 of your guild members complete their own guild quests.
Story

Every year we celebrate the "Day of the Sailors" event. Practically the entire island is flooded with sailors for a day, and we organize various events for them and share the fun. This year it's our island's turn to hold the event, so let's get to work!

On completion: I heard some sailors saying this was the best "Day of the Sailors" they’ve ever experienced! You should be proud of that.

Dark Lands

  • Have at least 100 of your guild members complete their own guild quests.
Story

Up there, far to the north, are some islands that never really experience proper sunshine. It's always dark up there. No wonder they're called the Dark Lands. We're taking part of a initiative to help the people who live there.

On completion: The people that live in the Dark Lands will be happy to see how many nice gifts they've received. I really hope this will help them live an easier life.

Garden Walk

  • Have at least 100 of your guild members complete their own guild quests.
Story

Capital Island has many gardens but nothing that compares with the Royal Gardens. The King is really proud of this. He wants every guild to come and have their own garden inside the Royal Gardens. I guess it's a question of status, I don't know. We should load up, go to Capital Island, and make our own garden.

On completion: We did it! We have our own guild's garden inside the Royal Gardens! The King will come and visit, and I bet he will love it!

Village Contract

  • Have at least 100 of your guild members complete their own guild quests.
Story

There's a man in the lobby. He said his name is Will Fixit. That's a rather weird name if you ask me. He's a contractor, and for a small fee he can improve a number of things around our village, some of which I never even thought needed changing. His reasoning is quite convincing, so I suggest we give him a shot!

On completion: Well, Will Fixit has done a great job! He merits his name! I think we should have him visit us next year too.

White Pets

  • Have at least 100 of your guild members complete their own guild quests.
Story

Do you know Lord Addam? Yes, Addam, with two d's. He was sailing past our island when a small storm hit his ship, the Pink Karotten. Eventually he was able to recover his crew, but he lost his most precious belongings: his white pets - a cat, a parrot, and monkey. He's asked us to help him find them.

On completion: Good news! Our expedition has managed to help Lord Addam's crew and we've located the three pets. They were being looked after by a tall man with glasses, but he disappeared when we got near. Lord Addam would have liked to thank him for taking care of his pets. Good work nonetheless!

The Wizards

  • Have at least 100 of your guild members complete their own guild quests.
Story

A very particular group of five people arrived at the local inn last night. They call themselves "The Wizards" and they're looking for somebody on our island. They've asked for our assistance. Want to hear what's weirder? They didn't come by ship, they just appeared. Let's help them quickly, so they will leave as soon as possible.

On completion: They found what they came for, and left toward the forest. I think the whole island was disturbed by their presence. I really hope we never see them again. What a bunch of weirdoes.

The Haunted Island

  • Have at least 100 of your guild members complete their own guild quests.
Story

You remember the island of Countess Zavora? A scout returned today with the news that the island is surrounded by a thick layer of mist. The scout ventured deeper and it appears the whole island is dead. Then, when he reached the Countess' manor, he saw her. Problem is, as everyone knows, she's been dead for years. It would be wise to investigate.

On completion: This is what I call a total waste of time - the island is completely deserted. There must have been a fire or something - the air sure is weird around these parts. Perhaps we should go back home... Wait! Where did the scout disappear to? Hello?

The Day of the Frogs

  • Have at least 100 of your guild members complete their own guild quests.
Story

It's here! Finally! The Day of the Frogs! Every four years we celebrate the great travelling frogs. When winter is nigh, they leave the northern ponds and migrate to the southern ponds. The event requires us to assure safe passage for the frogs that will cross our village!

On completion: We did a great job! The frogs arrived at the southern ponds and thanked us by singing! Great job!

Wildlife Control

  • Have at least 100 of your guild members complete their own guild quests.
Story

There's a group of people here from Capital Island. They're the Wildlife Control Group, and surprisingly enough, they're here to check out our wildlife. After two days of research, they've come back with a long list. We need to fix the issues they've noted as soon as possible, or our guild may receive a fine!

On completion: The list is done! The Wildlife Control Group should leave now. To be honest, I didn’t know we had so many problems until they arrived.

Fun With Snow

  • Have at least 100 of your guild members complete their own guild quests.
Story

We've been contacted by the dean of the Village School regarding an urgent matter. Winter is closing in, and he wants the children to experience the same kind of fun they get in summer. Yep, he wants the children to have fun in the snow! Now there's an interesting guild project!

On completion: We've made sure the children will indeed have fun when winter comes round again! Good job!

The Floating Island

  • Have at least 100 of your guild members complete their own guild quests.
Story

A man has landed on our island in a very weird flying basket attached to a huge balloon. He claims to have come from the Floating Island! Have you ever heard anything so absurd? He has asked us to help him repair his flying machine. Let's do it.

On completion: The balloon, as he calls it, seems to be ready for take off! Interesting little man.

The Vault

  • Have at least 100 of your guild members complete their own guild quests.
Story

The King has sent us a letter. Again. He says Warden Tatral is to build one of the biggest prisons ever built. The King has given Warden Tatral an island where he is to build the prison he intends to call "The Vault". Apparently, this prison will only hold really dangerous people. We've been asked to play a part in the planning and building of The Vault.

On completion: Warden Tatral is ready to go back to his prison island and build The Vault! Good job!

The Yellow Caravan

  • Have at least 100 of your guild members complete their own guild quests.
Story

Far to the south are the desert islands. Every now and then, a caravan comes visiting our island, opens the bazaar, and trades with our settlers. It's called "The Yellow Caravan" because… well, because it's yellow. We need to ensure that all the trading goes peacefully, and our guests feel welcomed.

On completion: The Yellow Caravan is ready to leave. All went as planned! Good work!

DIY Fair

  • Have at least 80 of your guild members complete their own guild quests.
Story

This year we decided to hold a "Do-it-yourself" fair to teach people be more crafty and self-sufficient. The guild has been asked to take care of all preparations, so we all have to pitch in!

On completion: The people enjoyed the fair very much, and some of the participants discovered they have a natural talent for crafstmanship! We may see some job applications coming in soon!

Fun for the Children

  • Have at least 80 of your guild members complete their own guild quests.
Story

We've been tasked today with providing the entertainment for the children. I already have some ideas, but we'll need the help of the whole guild to pull it off. Can I count on you all?

On completion: I'm convinced that the children will be eagerly waiting for the next festival. I don't know, we could always tell them that if they're well behaved, we could put together another one soon?

Worker Festival

  • Have at least 80 of your guild members complete their own guild quests.
Story

We hardly ever appreciate the efforts of our workers on our island, so I thought it may be a good idea to have our own celebration in their honour. Let's gather the guild to make sure this festival is as good as they deserve!

On completion: I've received the first wave of feedback about the event, and it was extremely positive! Our guild did a really good job putting this together.

Ambassadors are Visiting

  • Have at least 80 of your guild members complete their own guild quests.
Story

Several ambassadors from neighbouring kingdoms and lands are coming to visit, and we have to make sure that their visit goes without any problems, so they can put in a good word for us with their leaders. Our guild has been commissioned with this task!

On completion: The ambassadors have been taken care of like kings. Thanks to our combined efforts, I'm sure they'll put in a good word for us with their leaders.

Easter Egg Competition

  • Have at least 80 of your guild members complete their own guild quests.
Story

This time our guild is in charge of the Capital Island's Easter egg competition! They seem to have liked ours so much they wanted it for themselves - but I say we can make it even better. Think we can pull this off?

On completion: The ling has expressed his admiration for our collective work! The competition will surely be remembered for years to come, and all the contestants are having a lot of fun!