Halloween Event

History

YearStartEndDeactivation
2026Oct 26, 2026Nov 16, 2026Nov 22, 2026tsowiki.eu
2025Oct 29, 2025Nov 23, 2025Nov 30, 2025tsowiki.eu
2024Oct 21, 2024Nov 11, 2024Nov 18, 2024tsowiki.eu
2023Oct 23, 2023Nov 13, 2023Nov 20, 2023tsowiki.eu
2022Oct 24, 2022Nov 14, 2022Nov 21, 2022tsowiki.eu
2021Oct 25, 2021Nov 18, 2021Nov 25, 2021tsowiki.eu
2020Oct 19, 2020Nov 9, 2020Nov 16, 2020tsowiki.eu

Adventures

Quests: Event quests

Darkhood

  • Complete the quest "Ritual I".
  • Complete the quest "Ritual II".
  • Complete the quest "Ritual III".
  • Complete the quest "Ritual IV".
  • Complete the quest "Ritual V".
  • Complete the quest "Ritual VI".
  • Complete the quest "Ritual VII".
  • Complete the quest "Ritual VIII".
  • Complete the quest "Ritual IX".
  • Complete the quest "Ritual X".
  • Complete the quest "Ritual XI".
  • Complete the quest "Ritual XII".
  • Complete the quest "Ritual XIII".
Story

Greetings. You can call me Darkhood. It is of incredible importance that you complete the following rituals. Who am I really? That doesn't matter. No, don't come any closer! Do what I tell you, and you'll be rewarded greatly thihihi...I mean, muahahaha! If not, you'll have to face the consequences!

On completion: This is for you. Farewell. Oh wait, I almost forgot! You need to water the tree properly! Let me show you.

Next: Oh, My Hood Slipped

Oh, My Hood Slipped

  • Have at least 1 Blacktree (green)(s) on your island.
  • Select a 1.
  • Pay 1313 Water from your storage.
Story

Ah! I was just going to leave, then I realized I hadn't shown you how to care for this beautiful thing! I just love all kinds of plants. Whoops! It seems my hood slipped a bit... Well, OK - I think it's fine anyway, hihihi. You know, this kind of tree is brimming with a special energy. Because of this, many even fear its seeds, and far fewer dare to plant them. But this tree is so incredibly rare, it almost vanished completely. And it's not the tree's fault it was used for evil deeds! There are just a few of these trees left - but luckily, I was able to get my hands on the one I gave to you. The others can only be traded for. Please treat it with care and nurture, as best you can.

On completion: See, it's not that hard. Have fun with the tree! Just be careful - tearing it down will destroy its roots, even though you should be able to get a seed back from it.

Initial Contact

Skip: 30 gems
  • Produce at least 4 Purified Water.
Story

Listen closely my friend, I have a cunning plan. Things aren't looking great as they stand. Our weapons cannot harm its stony skin. Even our cannons are shrugged off like mosquito bites. But there is another way to defeat him. What animates this golem is its inner fire. If we can extinguish that, it should freeze and turn into stone. We tried regular water, but it had no effect. Perhaps now we should take the concentrated approach, and try purified water instead! It's worth a shot. Tell your settlers to drop what they're doing and start producing purified water as soon as they can!

On completion: Good work, this should be enough for a little test!

Next: Practice Run

Practice Run

Skip: 30 gems
  • Decrease the health of the golem's heart.
Story

Alright, now let’s test those canisters of purified water! Simply click on the golem and a new window will appear. You can use your purified water there.

On completion: Yeah, that's how you do it! See how he's already struggling to balance?

Next: The Fire Department

The Fire Department

  • Destroy the Golem by using enough purified water.
Story

It works! The pure water has weakened him! Just imagine what a few more canisters would do. Quick - let's produce enough pure water to bring him down! - Defeat the golem by using enough pure water.

On completion: Great, another golem down!

Next: More Golems

More Golems

  • Destroy the Golem by using enough purified water.
Story

Another golem has gone astray on your island. I've already gathered everything I need from him, but I expect your settlers would be very grateful if you could defeat this one too. - Defeat the golem by using enough purified water on it.

On completion: Great, another golem down!

Next: More Golems

More Golems

  • Destroy the Golem by using enough purified water.
Story

Another golem has gone astray on your island. I've already gathered everything I need from him, but I expect your settlers would be grateful if you could defeat this one too. - Defeat the golem by using enough purified water on it.

On completion: Great, another golem down!

Next: More Golems

More Golems

  • Destroy the Golem by using enough purified water.
Story

Another golem has gone astray on your island. I've already gathered everything I need from him, but I expect your settlers would be very grateful if you could defeat this one too. - Defeat the golem by using enough purified water on it.

On completion: You did it, the golem has been turned to stone! Now I can finally collect the first crucial piece for my spell: a chunk of its stony skin.

Next: More Golems

More Golems

  • Destroy the Golem by using enough purified water.
Story

Another golem has gone astray on your island. I've already gathered everything I need from him, but I expect your settlers would be very grateful if you could defeat this one too. - Defeat the golem by using enough purified water on it.

On completion: Great, another golem down!

Next: Bigger is Better?

Bigger is Better?

  • Destroy the Greater Golem by using enough enriched water.
Story

What?! That golem looks somehow... different? It's bigger! It seems the purified water is no longer effective. What else can we try? Ah - our settlers do have another technique for making enriched water. Perhaps that could put out the golem's inner fire. Come on, let's make some enriched water, and bring the greater golem down. - Defeat the greater golem by using enough enriched water.

On completion: Great, another golem down!

Next: More Greater Golems

More Greater Golems

  • Destroy the Greater Golem by using enough enriched water.
Story

Another greater golem has gone astray on your island. I've already gathered everything I need from him, but I expect your settlers would be grateful if you defeat this one too. - Defeat the greater golem by using enough enriched water on it

On completion: Great, another golem down!

Next: More Greater Golems

More Greater Golems

  • Destroy the Greater Golem by using enough enriched water.
Story

Another greater golem has gone astray on your island. I've already gathered everything I need from him, but I expect your settlers would be grateful if you defeat this one too. - Defeat the greater golem by using enough enriched water on it

On completion: Great, another golem down!

Next: More Greater Golems

More Greater Golems

  • Destroy the Greater Golem by using enough enriched water.
Story

Another greater golem has gone astray on your island. I've already gathered everything I need from him, but I expect your settlers would be grateful if you defeat this one too. - Defeat the greater golem by using enough enriched water on it

On completion: You did it! The big golem is nothing more than stone now. Perhaps I should collect a chunk of this one as well - it might be better for my spell.

Next: More Greater Golems

More Greater Golems

  • Destroy the Greater Golem by using enough enriched water.
Story

Another greater golem has gone astray on your island. I've already gathered everything I need from him, but I expect your settlers would be grateful if you defeat this one too. - Defeat the greater golem by using enough enriched water on it

On completion: Great, another golem down!

Next: It Looks Angry

It Looks Angry

  • Destroy the Ancient Golem by using enough holy water.
Story

Wow, yet another type of golem! This one's even bigger - and it's on fire! Looks like the enriched water isn't working now either. In fact, it almost looks like this thing is protected by a curse of some kind. For this, I think we'll need to call in the big guns. it's time to break out the holy water and douse this golem's inner fire! Produce enough holy water to bring the ancient golem down. - Defeat the ancient golem by using enough holy water.

On completion: Great, another golem down!

Next: More Ancient Golems

More Ancient Golems

  • Destroy the Ancient Golem by using enough holy water.
Story

Another ancient golem has gone astray on your island. I've already gathered everything I need from him, but I expect your settlers would be very grateful if you could defeat this one too. - Defeat the ancient golem by using enough holy water on it.

On completion: Great, another golem down!

Next: More Ancient Golems

More Ancient Golems

  • Destroy the Ancient Golem by using enough holy water.
Story

Another ancient golem has gone astray on your island. I've already gathered everything I need from him, but I expect your settlers would be very grateful if you could defeat this one too. - Defeat the ancient golem by using enough holy water on it.

On completion: Great, another golem down!

Next: More Ancient Golems

More Ancient Golems

  • Destroy the Ancient Golem by using enough holy water.
Story

Another ancient golem has gone astray on your island. I've already gathered everything I need from him, but I expect your settlers would be very grateful if you could defeat this one too. - Defeat the ancient golem by using enough holy water on it.

On completion: You did it! The fiery golem is nothing more than stone now. Perhaps I should collect a chunk of this one as well - it might be better for my spell.

Next: More Ancient Golems

More Ancient Golems

  • Destroy the Ancient Golem by using enough holy water.
Story

Another ancient golem has gone astray on your island. I've already gathered everything I need from him, but I expect your settlers would be very grateful if you could defeat this one too. - Defeat the ancient golem by using enough holy water on it.

On completion: Great, another golem down!

Next: Everyone, Chill!

Everyone, Chill!

  • Destroy the Supreme Golem by using enough glistening water.
Story

And here I was thinking the ancient golem was the last one... This one looks a lot more ferocious - and I guess since fire didn't work, they've gone with ice now! Our holy water is no longer effective. We'll need something new to defeat this one. Fortunately, I have a trump card - some glistening water. There's nothing more powerful than this. I'm sure it'll work! Produce enough glistening water to bring the supreme golem down. - Defeat the supreme golem by using enough glistening water.

On completion: You did it, the icy golem has melted away! As usual, I'll collect a little bit of this one before it completely melts away.

Next: More Supreme Golems

More Supreme Golems

  • Destroy the Supreme Golem by using enough glistening water.
Story

Another supreme golem has gone astray on your island. I've already gathered everything I need from him, but I expect your settlers would be very grateful if you could defeat this one too. - Defeat the supreme golem by using enough glistening water on it.

On completion: Great! Another golem down!

Next: More Supreme Golems

More Supreme Golems

  • Destroy the Supreme Golem by using enough glistening water.
Story

Another supreme golem has gone astray on your island. I've already gathered everything I need from him, but I expect your settlers would be very grateful if you could defeat this one too. - Defeat the supreme golem by using enough glistening water on it.

On completion: Great! Another golem down!

Next: More Supreme Golems

More Supreme Golems

  • Destroy the Supreme Golem by using enough glistening water.
Story

Another supreme golem has gone astray on your island. I've already gathered everything I need from him, but I expect your settlers would be very grateful if you could defeat this one too. - Defeat the supreme golem by using enough glistening water on it.

On completion: Great! Another golem down!

Next: More Supreme Golems

More Supreme Golems

  • Destroy the Supreme Golem by using enough glistening water.
Story

Another supreme golem has gone astray on your island. I've already gathered everything I need from him, but I expect your settlers would be very grateful if you could defeat this one too. - Defeat the supreme golem by using enough glistening water on it.

On completion: Great! Another golem down!

The Pumpkin Master

  • Complete the quest "Pumpkin Cemeteries".
  • Complete the quest "Collecting Pumpkins".
Story

Have we met before? Your face looks familiar. Anyway, where are my manners?! My name is Eliot, and you look like you're confused about what's happening on your island. Don't worry - I'll talk you through everything you need to know. So, where shall we begin?!

On completion: Yay! Now you know the Halloween Event basics. With your new knowledge, you should be able to gather tons of pumpkins. Good luck!

The Forgotten

  • Solve the mystery of "The Forgotten"
Story

There's a rumor going around about the presence of a group of spirits known as "The Forgotten". They're the vengeful spirits of an old civilization that lived on this island long before us. People are terrified by this idea. We must do something!

On completion: We did a great thing today. The homeless have found jobs and a place to stay on our island - and our settlers had a lot of fun too. In the end, I'd like to thank the original instigator of the rumor, but he's nowhere to be seen...

The Forgotten

  • Solve the mystery of "The Forgotten"
Story

There's a rumor going around about the presence of a group of spirits known as "The Forgotten". They're the vengeful spirits of an old civilization that lived on this island long before us. People are terrified by this idea. We must do something!

On completion: We did a great thing today. The homeless have found jobs and a place to stay on our island - and our settlers had a lot of fun too. In the end, I'd like to thank the original instigator of the rumor, but he's nowhere to be seen...

The Forgotten

  • Solve the mystery of "The Forgotten"
Story

There's a rumor going around about the presence of a group of spirits known as "The Forgotten". They're the vengeful spirits of an old civilization that lived on this island long before us. People are terrified by this idea. We must do something!

On completion: We did a great thing today. The homeless have found jobs and a place to stay on our island - and our settlers had a lot of fun too. In the end, I'd like to thank the original instigator of the rumor, but he's nowhere to be seen...

The Forgotten

  • Solve the mystery of "The Forgotten"
Story

There's a rumor going around about the presence of a group of spirits known as "The Forgotten". They're the vengeful spirits of an old civilization that lived on this island long before us. People are terrified by this idea. We must do something!

On completion: We did a great thing today. The homeless have found jobs and a place to stay on our island - and our settlers had a lot of fun too. In the end, I'd like to thank the original instigator of the rumor, but he's nowhere to be seen...

The Forgotten

  • Solve the mystery of "The Forgotten"
Story

There's a rumor going around about the presence of a group of spirits known as "The Forgotten". They're the vengeful spirits of an old civilization that lived on this island long before us. People are terrified by this idea. We must do something!

On completion: We did a great thing today. The homeless have found jobs and a place to stay on our island - and our settlers had a lot of fun too. In the end, I'd like to thank the original instigator of the rumor, but he's nowhere to be seen...

The Forgotten

  • Solve the mystery of "The Forgotten"
Story

There's a rumor going around about the presence of a group of spirits known as "The Forgotten". They're the vengeful spirits of an old civilization that lived on this island long before us. People are terrified by this idea. We must do something!

On completion: We did a great thing today. The homeless have found jobs and a place to stay on our island - and our settlers had a lot of fun too. In the end, I'd like to thank the original instigator of the rumor, but he's nowhere to be seen...

The Terrorized Town

  • Complete the quest "Call from the Unknown".
  • Complete the quest "Golems to Gravel".
  • Complete the quest "Rising Darkness".
  • Complete the quest "Kicking Down the Door".
Story

This season always brings out all kinds of darkness and evil... A small town on a small island has sent a desperate plea for help. Will you be able to beat the horror back from whence it came?

On completion: Evil has been banished, and the townspeople rejoice! It appears they've been saved for good. But what about next Halloween...?

Something Stirs on our Islands

  • Reach level 50.
  • Explore at least 20 sector(s) on your home zone.
Story

Our citizens who live on the southern border have reported unsettling sighting. I suggest sending scouts to investigate.

On completion: Unholy structures have materialized out of nowhere, and monstrosities are crawling out of them.

Next: The Culling

The Culling

  • Defeat 4 Invading Zombie Crypt
Story

Our scouts reported abominations terrorizing our shores. Send troops to contain their advance.

On completion: What are these creatures, and where do they come from?

Next: They Will be Back

They Will be Back

Repeatable
  • Wait for 6
Story

It is said that it is a curse which takes place at this time of year. The thread has been dealt with for the moment, but we must remain vigilant, for they may come back.

On completion: It is just as I feared... They just keep coming.

Next: They Are Back

They Are Back

Repeatable
  • Defeat 4 Invading Zombie Crypt
Story

Once again, we must continue our valiant effort to prevent these vermin from spreading to mainland

On completion: The threat has been dealt with for the moment, but we must remain vigilant, for they may come back.

Next: They Will be Back

Achievements

Ooh, pumpkins!

10 pts

Click on 10 pumpkin collectibles.

Pumpkin Tracker

15 pts

Click on 50 pumpkin collectibles.

Pumpking

20 pts

Click on 100 pumpkin collectibles.

G-g-g-g-g-golem!!!

20 pts

Defeat 5 golems on your home island.

Golem Hunter

30 pts

Defeat 5 greater golems on your home island.

Golem Slayer

40 pts

Defeat 5 ancient golems on your home island.

Blessed Bystander

10 pts

Use 50 purified waters on golems haunting your friends' home islands.

Blessed Ally

20 pts

Use 50 enriched waters on greater golems haunting your friends' home islands.

Blessed Defender

30 pts

Use 50 holy waters on ancient golems haunting your friends' home islands.

Annoying Brat

15 pts

Trick your friends 50 times.

Legendary Prankster

30 pts

Trick your friends 100 times.

Vice Pumpkin Master

20 pts

Complete Elliot the Pumpkin Master's quest chain.

Ooh, pumpkins!

10 pts

Click on 50 Pumpkin collectibles.

Pumpkin Tracker

15 pts

Click on 125 Pumpkin collectibles.

Pumpking

20 pts

Click on 200 Pumpkin collectibles.

Ghastly Gardener

10 pts

Refill pumpkin fields by a total of at least 100 pumpkins.

Creepy Caretaker

20 pts

Refill pumpkin fields by a total of at least 200 pumpkins.

Fearsome Farmer

30 pts

Refill pumpkin fields by a total of at least 300 pumpkins.

Horticultist

40 pts

Refill pumpkin fields by a total of at least 400 pumpkins.

G-g-g-g-g-golem!!!

20 pts

Defeat 5 golems on your home island.

Golem Hunter

30 pts

Defeat 5 greater golems on your home island.

Golem Slayer

40 pts

Defeat 5 ancient golems on your home island.

Golem Vanquisher

50 pts

Defeat 5 supreme golems on your home island.

Blessed Bystander

10 pts

Use 50 vials of purified water on golems haunting your friends' home islands.

Blessed Ally

20 pts

Use 50 vials of enriched water on greater golems haunting your friends' home islands.

Blessed Defender

30 pts

Use 50 vials of holy water on ancient golems haunting your friends' home islands.

Blessed Protector

40 pts

Use 50 vials of glistening water on supreme golems haunting your friends' home islands.

Annoying Brat

10 pts

Trick your friends 50 times.

Legendary Prankster

15 pts

Trick your friends 100 times.

Give and Take

5 pts

Use 10 treats on tricked buildings.

Sugar Rush

10 pts

Use 30 treats on tricked buildings.

Dentist Bill

15 pts

Use 50 treats on tricked buildings.

Vice Pumpkin Master

20 pts

Complete Elliot the Pumpkin Master's quest chain.

The Forgotten

30 pts

Solve the mystery surrounding "The Forgotten"

Ooh, Pumpkins!

10 pts

Click on 50 pumpkin collectibles.

  • 2017
  • 2018
  • 2019
  • 2020
  • 2021
  • 2022
  • 2023
  • 2024
  • 2025
  • 2026
  • 2027
  • 2028
  • 2029
  • 2030

Pumpkin Tracker

15 pts

Click on 125 pumpkin collectibles.

  • 2017
  • 2018
  • 2019
  • 2020
  • 2021
  • 2022
  • 2023
  • 2024
  • 2025
  • 2026
  • 2027
  • 2028
  • 2029
  • 2030

Pumpking

20 pts

Click on 200 pumpkin collectibles.

  • 2017
  • 2018
  • 2019
  • 2020
  • 2021
  • 2022
  • 2023
  • 2024
  • 2025
  • 2026
  • 2027
  • 2028
  • 2029
  • 2030

Ghastly Gardener

10 pts

Refill pumpkin fields with a total of at least 100 pumpkins.

  • 2017
  • 2018
  • 2019
  • 2020
  • 2021
  • 2022
  • 2023
  • 2024
  • 2025
  • 2026
  • 2027
  • 2028
  • 2029
  • 2030

Creepy Caretaker

20 pts

Refill pumpkin fields with a total of at least 200 pumpkins.

  • 2017
  • 2018
  • 2019
  • 2020
  • 2021
  • 2022
  • 2023
  • 2024
  • 2025
  • 2026
  • 2027
  • 2028
  • 2029
  • 2030

Fearsome Farmer

30 pts

Refill pumpkin fields with a total of at least 300 pumpkins.

  • 2017
  • 2018
  • 2019
  • 2020
  • 2021
  • 2022
  • 2023
  • 2024
  • 2025
  • 2026
  • 2027
  • 2028
  • 2029
  • 2030

Horticultist

40 pts

Refill pumpkin fields with a total of at least 400 pumpkins.

  • 2017
  • 2018
  • 2019
  • 2020
  • 2021
  • 2022
  • 2023
  • 2024
  • 2025
  • 2026
  • 2027
  • 2028
  • 2029
  • 2030

G-g-g-g-g-golem!!!

20 pts

Defeat 5 golems on your home island.

  • 2017
  • 2018
  • 2019
  • 2020
  • 2021
  • 2022
  • 2023
  • 2024
  • 2025
  • 2026
  • 2027
  • 2028
  • 2029
  • 2030

Golem Hunter

30 pts

Defeat 5 greater golems on your home island.

  • 2017
  • 2018
  • 2019
  • 2020
  • 2021
  • 2022
  • 2023
  • 2024
  • 2025
  • 2026
  • 2027
  • 2028
  • 2029
  • 2030

Golem Slayer

40 pts

Defeat 5 ancient golems on your home island.

  • 2017
  • 2018
  • 2019
  • 2020
  • 2021
  • 2022
  • 2023
  • 2024
  • 2025
  • 2026
  • 2027
  • 2028
  • 2029
  • 2030

Golem Vanquisher

50 pts

Defeat 5 supreme golems on your home island.

  • 2017
  • 2018
  • 2019
  • 2020
  • 2021
  • 2022
  • 2023
  • 2024
  • 2025
  • 2026
  • 2027
  • 2028
  • 2029
  • 2030

Blessed Bystander

10 pts

Use 50 vials of purified water on golems haunting your friends' home islands.

  • 2017
  • 2018
  • 2019
  • 2020
  • 2021
  • 2022
  • 2023
  • 2024
  • 2025
  • 2026
  • 2027
  • 2028
  • 2029
  • 2030

Blessed Ally

20 pts

Use 50 vials of enriched water on greater golems haunting your friends' home islands.

  • 2017
  • 2018
  • 2019
  • 2020
  • 2021
  • 2022
  • 2023
  • 2024
  • 2025
  • 2026
  • 2027
  • 2028
  • 2029
  • 2030

Blessed Defender

30 pts

Use 50 vials of holy water on ancient golems haunting your friends' home islands.

  • 2017
  • 2018
  • 2019
  • 2020
  • 2021
  • 2022
  • 2023
  • 2024
  • 2025
  • 2026
  • 2027
  • 2028
  • 2029
  • 2030

Blessed Protector

40 pts

Use 50 vials of glistening water on supreme golems haunting your friends' home islands.

  • 2017
  • 2018
  • 2019
  • 2020
  • 2021
  • 2022
  • 2023
  • 2024
  • 2025
  • 2026
  • 2027
  • 2028
  • 2029
  • 2030

Rascal

5 pts

Trick a friend.

  • 2017
  • 2018
  • 2019
  • 2020
  • 2021
  • 2022
  • 2023
  • 2024
  • 2025
  • 2026
  • 2027
  • 2028
  • 2029
  • 2030

Annoying Brat

10 pts

Trick your friends 50 times.

  • 2017
  • 2018
  • 2019
  • 2020
  • 2021
  • 2022
  • 2023
  • 2024
  • 2025
  • 2026
  • 2027
  • 2028
  • 2029
  • 2030

Legendary Prankster

15 pts

Trick your friends 100 times.

  • 2017
  • 2018
  • 2019
  • 2020
  • 2021
  • 2022
  • 2023
  • 2024
  • 2025
  • 2026
  • 2027
  • 2028
  • 2029
  • 2030

Give and Take

5 pts

Use 10 treats on tricked buildings.

  • 2017
  • 2018
  • 2019
  • 2020
  • 2021
  • 2022
  • 2023
  • 2024
  • 2025
  • 2026
  • 2027
  • 2028
  • 2029
  • 2030

Sugar Rush

10 pts

Use 30 treats on tricked buildings.

  • 2017
  • 2018
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  • 2020
  • 2021
  • 2022
  • 2023
  • 2024
  • 2025
  • 2026
  • 2027
  • 2028
  • 2029
  • 2030

Dentist Bill

15 pts

Use 50 treats on tricked buildings.

  • 2017
  • 2018
  • 2019
  • 2020
  • 2021
  • 2022
  • 2023
  • 2024
  • 2025
  • 2026
  • 2027
  • 2028
  • 2029
  • 2030

Vice Pumpkin Master

20 pts

Complete Elliot the Pumpkin Master's quest chain.

  • 2017
  • 2018
  • 2019
  • 2020
  • 2021
  • 2022
  • 2023
  • 2024
  • 2025
  • 2026
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  • 2030

The Forgotten

30 pts

Solve the mystery surrounding "The Forgotten"

  • 2017
  • 2018
  • 2019
  • 2020
  • 2021
  • 2022
  • 2023
  • 2024
  • 2025
  • 2026
  • 2027
  • 2028
  • 2029
  • 2030

The Terrorized Town

25 pts

Come to the aid of "The Terrorized Town"

  • 2018
  • 2019
  • 2020
  • 2021
  • 2022
  • 2023
  • 2024
  • 2025
  • 2026
  • 2027
  • 2028
  • 2029
  • 2030

Restless Graves

10 pts

Destroy 20 crypts on your home island.

  • 2026
  • 2027
  • 2028
  • 2029
  • 2030

No Rest for the Wicked

20 pts

Destroy 60 crypts on your home island.

  • 2026
  • 2027
  • 2028
  • 2029
  • 2030

Rest in Pieces

30 pts

Destroy 120 crypts on your home island.

  • 2026
  • 2027
  • 2028
  • 2029
  • 2030

Resources

Buffs

Merchant

Conscientious Geologist

Young geologists are always looking for that big find, and sometimes miss the forest for the trees. Diligent experts know that checking twice often yields twice the gains.

From level 51 per event

Mummified Geologist

After several years of being just an ordinary geologist without any peculiarities, he made the mistake of going too far into one of the ancient pharaohs’ tombs. Needless to say, he got cursed, and has had to live his geologist’s life as an undead mummy ever since.

Price:

From level 11 per event

Chummy Geologist

There is nothing in life the Chummy Geologist wants more than to be your friend. To befriend you, he'll either find deposits really quickly, or return with sweet chocolate from his longer searches once every couple of searches.

From level 15 per event

Alchemical Geologist

A curious geologist who combines his knowledge of geology with the art of alchemy.

From level 11 per event

Alchemical Geologist

A curious geologist who combines his knowledge of geology with the art of alchemy.

Price:

From level 12 per event

Bewitching Explorer

Once so lovely, something strange happened to this explorer. After an adventure to a certain island, the lady returned feeling a bit unusual, and without any memory of what exactly it was that she'd been doing. Now, she feels stronger than ever, with a distinct power of persuasion.

From level 131 per event

Scared Explorer

Incredibly fearful and startled by the faintest of noises, he takes four times as long to complete searches. On the plus side, he'll also bring back four times the treasure on treasure searches, and often some omniseeds, too. And that’s not all: thanks to his particularly sensitive nature, he always has a small chance of finding something extraordinary like crystals, premium time items or precious books. Artifact, rarity and adventure searches are excluded from all loot bonuses.

Price:

From level 11 per event

Blacktree Explorer

The Blacktree Explorer is obsessed by the Blacktree. She loves all variations of it. She is so committed to the Blacktree that when she returns from exploring, she always brings one of the famous Blacktree buffs back with her.

Price:

1 per event

Younger Gemini General

Never look down on the baby of the family. Despite looking much like his brother, the Younger Gemini General doesn't draw his strength from a huge army. Instead, he relies mostly on himself, and only takes a handful of units with him to guard his back. One can only speculate as to where his strength comes from, but his reddish skin suggests something supernatural.

From level 131 per event

Ghost General

This noble ghost seeks retribution, and believes you to be the perfect partner to accomplish it.

From level 131 per event

Resolute General

A veteran of countless epic battles, he is adept at leading elite groups of highly trained infantry solders. He employs a defensive formation that few have been able to even make so much as a dent in.

1 per event

Resolute General

A veteran of countless epic battles, he is adept at leading elite groups of highly trained infantry solders. He employs a defensive formation that few have been able to even make so much as a dent in.

Price:

1 per event

Mad Scientist

I don't know what to make of this man! It's obvious that he's some sort of genius, but he seems to have trouble making anything useful. That may be because most of his ideas revolve around explosions... Still, he's looking for work, and you look like you could use more explosions in your army. What do you say?

From level 132 per event

Halloween Surprise

A box containing various adventures like "The Nords" or "Island of the Pirates", epic raids like the "The Heroic Little Tailor" or even co-operative ones like "Tomb Raiders".

Price:

From level 10

Weathered Notebook

An ancient notebook that might contain useful knowledge.

Price:

From level 50Once every 1 d

Silo

A lazy settler, who doesn't want to build wheat fields anymore, has had a great idea. He'll build a silo which collects surplus grain, and use it to refill the wheat fields.

From level 133 per player

Bio Farm

No one would ever say that our good old farms are old - but they are! Some settlers took the time to improve the productivity of farms and came up with the Bio Farm, which is just incredible. It doesn’t need additional wheat fields anymore!

1 per event

Bio Farm

No one would ever say that our good old farms are old - but they are! Some settlers took the time to improve the productivity of farms and came up with the Bio Farm, which is just incredible. It doesn’t need additional wheat fields anymore!

Price:

3 per event

Spooky Bronze Mine

Ghosts of deceased settlers and soldiers keep appearing after you defeat their nemeses, freeing them of their earthly burdens. But instead of haunting the living, it turns out these are actually very friendly spirits, who want to help you in your efforts to conquer the evildoers. As they're spirits, they can't fight your battles for you - but they can help you produce bronze really quickly! Nobody really knows how the ghosts do it - so just imagine how hard it was for Sonya to convince everybody else that this would work out!

From level 13 per event

Man Eating Plant, Aurie the Third

Look at this cute little plant. I'm sure it’ll develop into a loyal pet, and not a man eating plant who wants to eat its owner...

1 per event

Man Eating Plant, Aurie the Third

Look at this cute little plant. I'm sure it’ll develop into a loyal pet, and not a man eating plant who wants to eat its owner...

Price:

3 per event

Sunflower Farm

When the warm sun kisses the earth, magnificent sunflowers turn their beautiful golden heads to the sky.

From level 13 per event

Longboat Storehouse

Once a raiding boat, now repurposed as a storage vault for countless stolen riches.

From level 11 per event

Longboat Storehouse

Once a raiding boat, now repurposed as a storage vault for countless stolen riches.

Price:

From level 13 per event

Cursed Tower

Abandoned ages ago because of the stories surrounding it. It is said that plentiful riches await those brave enough to dare it.

From level 11 per event

Levitating Haunted Warehouse

This warehouse is flying! It's unbelievable. It's so haunted that it started to levitate. This is our opportunity to place it in the water!

1 per event

Levitating Haunted Warehouse

This warehouse is flying! It's unbelievable. It's so haunted that it started to levitate. This is our opportunity to place it in the water!

Price:

3 per event

Haunted Mansion

Ah, I see you're looking at these mansion blueprints. You've got a fine eye! But I must warn you - there may be something otherworldly in those angles and lines! Every time someone follows these plans, the house appears to draw in dozens of ghosts in an instant.

From level 11 per event

Pumpkin Mansion

Often finding itself as the target trick-or-treaters, the pumpkin mansion is ready to receive the Halloween spirit with copious amounts of candy.

From level 11 per event

Pumpkin Mansion

Often finding itself as the target trick-or-treaters, the pumpkin mansion is ready to receive the Halloween spirit with copious amounts of candy.

Price:

From level 13 per event

Cursed Castle

A terrifying sight. Only the bravest dare to venture within its halls.

From level 11 per event

Wondrous Halloween Residence

A creepy variant of the wondrous residence. A must-have for enthusiasts of scary times. Instead of tokens, this variant will require pumpkins as upgrade costs.

From level 153 per event

Forgotten Cemetery

This cemetery got forgotten about decades ago, but with space being limited, some inhabitants decided that this could be the perfect place to live. Now they have shelter, and are close to the loved ones they lost.

1 per event

Forgotten Cemetery

This cemetery got forgotten about decades ago, but with space being limited, some inhabitants decided that this could be the perfect place to live. Now they have shelter, and are close to the loved ones they lost.

Price:

3 per event

Dr Totenstein Dwelling

The home and workplace of a "differently minded" man of science, who is obsessed with curing death.

Price:

3 per event

Bell Buoy

A decoration building that increases the harbor's production speed.

1 per event

Bell Buoy

A decoration building that increases the harbor's production speed.

Price:

3 per event

Laboratory

A most curious building. I have never seen anything like it before. It comes with piles of arcane equipment that, I've been assured, can transform one resource into another in the hands of an expert.

From level 161 per event

Artificer Study

Develops techniques and methodologies to improve the production of artillery-related products and buffs.

From level 11 per event

Blacktree Seed (blue)

A seed that lets you plant a tree as black as night. Once the pride and center of a witch's dance, this seed mysteriously found its way into your hands. The tree that springs from this seed will swallow the light surrounding it, and in return emit a diffuse, arcane blue light. Just standing beside such a tree, you can feel its arcane power permeate through you. You feel a strong urge to get as many of these trees on your island as possible, and wonder if this is part of its magic.

From level 152 per event

Blacktree Seed (gold)

A seed that lets you plant a tree as black as night. Once the pride and center of a witch's dance, this seed mysteriously found its way into your hands. The tree that springs from this seed will swallow the light surrounding it, and in return emit a diffuse, arcane golden light. Just standing beside such a tree, you can feel its arcane power permeate through you. You feel a strong urge to get as many of these trees on your island as possible, and wonder if this is part of its magic.

From level 152 per event

Blacktree Seed (green)

A seed that lets you plant a tree as black as night. Once the pride and center of a witch's dance, this seed mysteriously found its way into your hands. The tree that springs from this seed will swallow the light surrounding it, and in return emit a diffuse, arcane green light. Just standing beside such a tree, you can feel its arcane power permeate through you. You feel a strong urge to get as many of these trees on your island as possible, and wonder if this is part of its magic.

From level 151 per event

Blacktree Seed (purple)

A seed that lets you plant a tree as black as night. Once the pride and center of a witch's dance, this seed mysteriously found its way into your hands. The tree that springs from this seed will swallow the light surrounding it, and in return emit a diffuse, arcane purple light. Just standing beside such a tree, you can feel its arcane power permeate through you. You feel a strong urge to get as many of these trees on your island as possible, and wonder if this is part of its magic.

From level 152 per event

Blacktree Seed (red)

A seed that lets you plant a tree as black as night. Once the pride and center of a witch's dance, this seed mysteriously found its way into your hands. The tree that springs from this seed will swallow the light surrounding it, and in return emit a diffuse, arcane red light. Just standing beside such a tree, you can feel its arcane power permeate through you. You feel a strong urge to get as many of these trees on your island as possible, and wonder if this is part of its magic.

From level 152 per event

Witch Coven

A group of old ladies seemed to set up a bakery of sorts. Those are definitely not cake ingredients.

1 per player

Witch Coven

A group of old ladies seemed to set up a bakery of sorts. Those are definitely not cake ingredients.

Price:

1 per player

Granite Pit Tribute

Like your favorite granite pit, but endless, though slower. You can't have it all.

From level 11 per event

Ghost Lantern

A lantern containing tiny swirling ghosts. Somehow looking like luxury housing for the dearly departed, the lantern seems to be from another realm of existence. It's not clear how the merchant got his hands on this item - it just appeared, available for sale.

From level 11 per event

Small Pumpkin Cemetery

Everyone knows that pumpkins grow very well in cemeteries. This small one can be built quickly and cheaply, but it will be a long time before you can harvest the first pumpkins.

From level 13 per event

Noble Pumpkin Cemetery

Everyone knows that pumpkins grow very well in cemeteries. This cemetery is built with the most expensive and high quality materials. This means that pumpkins grow much faster there than in common cemeteries.

From level 13 per event

iGor

A creepy fellow who knows how to serve with complete devotion. Your troops could probably learn a lot from him.

From level 1

Nash Williams

A man in strange garments who calls himself Nash Williams has shown up in our lands. Madly babbling about the threat of some dark army, he offers to aid in the training of your troops. If you want, you'll have to hire him soon, because he'll be leaving to find some tome after Halloween.

From level 14

Zombie

Some strange labourers want to work in your factories. They reek, and speaking is not their strong suit, but they work fast and need no sleep.

From level 1

Witches' Familiars

These are no ordinary pets. When their owners lend them some of their power, they become very inciting...

From level 1

Fertilizer: Small Pumpkin Cemetery

Did your pumpkin cemetery run out? Don't worry! This fertilizer will bring it back to full health with 10 pumpkins, so it can continue its production. Just make sure it doesn't run out again! NOTE: This item only works on the ruins of a small pumpkin cemetery.

From level 19

Fertilizer: Common Pumpkin Cemetery

Did your pumpkin cemetery run out? Don't worry! This fertilizer will bring it back to full health with 10 pumpkins, so it can continue its production. Just make sure it doesn't run out again! NOTE: This item only works on the ruins of a common pumpkin cemetery.

From level 19

Fertilizer: Noble Pumpkin Cemetery

Did your pumpkin cemetery run out? Don't worry! This fertilizer will bring it back to full health with 10 pumpkins, so it can continue its production. Just make sure it doesn't run out again! NOTE: This item only works on the ruins of a noble pumpkin cemetery.

From level 19

Skin: Store Houses (Haunted Spider Warehouse)

Haunted houses may be more famous, but what’s even scarier than ghosts? YES! SPIDERS! And this haunted warehouse is infested with spiders! Or is it just one huge spider?

Skin: Store Houses (Haunted Spider Warehouse)

Haunted houses may be more famous, but what’s even scarier than ghosts? YES! SPIDERS! And this haunted warehouse is infested with spiders! Or is it just one huge spider?

Price:

15 Day Skin: Store Houses (Haunted Spider Warehouse)

Haunted houses may be more famous, but what’s even scarier than ghosts? YES! SPIDERS! And this haunted warehouse is infested with spiders! Or is it just one huge spider?

Ouija Board

An ancient board game... or perhaps it's something more? Legend has it that this board can be used to talk with the spirits, and bring them to you... Ages 6+, from 2 to 6 players!

From level 1

Recipe: Platinum Horseshoes

A blacksmith has come up with a more durable design for horseshoes. While it will require valuable platinum, I'm sure your generals will appreciate the new, sturdier design on their more challenging adventures.

From level 26

Recipe: Efficient Traps

A clever hunter came up with a new trap design. Not only is it stronger, but it selectively catches only full-grown game, which is less damaging to the island's ecosystem.

From level 7

Pumpkins

This orange vegetable with a cheeky grin can only be harvested once a year. Get it now before they all sell out!

Price:

From level 1

A Basket of Pumpkins

A woman farmer has collected a basket of pumpkins, but when one of them started to talk and said that the basket was uncomfortable, the woman decided she'd rather sell the lot as soon as possible! Do you want to buy them?

Price:

From level 1

Cart Full of Pumpkins

A cart of pumpkins seemingly started to move on its own. Only when looking closely could you see that the pumpkins themselves were pushing the cart. At least, until a farmer caught them and made them available for sale. A small fence around the cart suffices to keep them in place.

Price:

From level 1

Grout

Grout is our masons' latest invention. It helps make our buildings' structure more solid, and allows us to upgrade them to higher levels.

From level 1

Barrel of Oil

Oil for all your needs. Allows your productions to reach their highest efficiency.

From level 110 per event

Witches' Effigy

The old ladies from the new "bakery" are setting up these things everywhere. Apparently it’s to promote their business, or something...

1 per event

Witches' Effigy

The old ladies from the new "bakery" are setting up these things everywhere. Apparently it’s to promote their business, or something...

Price:

2 per event

Collapsed Wall (north)

This wall hasn't kept out enemies for a very long time now, but it gives your island a rustic touch (and your bugs a new home).

From level 1

Collapsed Wall (west)

This wall hasn't kept out enemies for a very long time now, but it gives your island a rustic touch (and your bugs a new home).

From level 1

Tomb

This is where you'll find the dead settlers that didn't return from battle. If you look very closely, you can see their souls flying around the building.

From level 1

Overgrown Ruin

A forgotten culture constructed this building. No-one knows what purpose it serves. Rumours suggest that the overgrown ruin is haunted.

From level 1

Decorative Pumpkin Cemetery

Why wait for Halloween to have your island populated by pumpkin cemeteries? The ever-lasting elegance of pumpkin breeding can be enjoyed all year round with this replica of the building. Note: This building does not produce any pumpkins!

From level 13

Miniature Golem Statue

Prove to everyone that you bested the horrible creatures that threatened your island during Halloween! Nobody's afraid of golems when you're around!

From level 13

Skeleton Scarecrow

A scarecrow was once used to scare away birds and protect fields - but this one is special. It looks alive, and many people are afraid. If you want to protect your village from strangers, this skeleton scarecrow can help you.

Tombstone

Nobody knows exactly who was laid to rest here. But everyone’s very sure that he or she must have been a very popular person.

Ofrenda

Place an Ofrenda at home and use it as an altar to never forget the settlers you lost in battles.